- Home
- Warhammer 40K
- Last Flight - Edoardo Albert 
Last Flight - Edoardo Albert Read online
    Contents
   Cover
   Last Flight – Edoardo Albert
   About the Author
   An Extract from ‘Double Eagle’
   A Black Library Publication
   eBook license
   Last Flight
   Edoardo Albert
   ‘And having completed the attack run, return on the opposite bearing. The fleet will be steaming to meet you.’
   Baruch Neriah, pilot commander of Marauder Spirit of St Pascale, glanced round the rest of the flight crews in the briefing room. Wasn’t anyone going to ask the obvious question? But they were all studiedly staring ahead at the tacticae simulation that the briefing officer was standing beside. The air in the room was heavy with what had not been voiced.
   ‘If that is all, gentlemen…’ The briefing officer bent over the desk and began to gather together the tactical readouts.
   Neriah held his hand up.
   The briefing officer paused.
   Neriah raised his hand further.
   The briefing officer straightened. ‘Yes?’ He peered across the brightly lit briefing room, squinting to see the name tag. ‘Pilot Commander Neriah?’
   ‘Sir, range to target is seven thousand miles.’
   ‘Current intelligence tells us that is correct.’
   Neriah did not need to look round to feel the tension in the room.
   ‘Maximum range in my Marauder is ten thousand.’
   ‘The fleet will be making full speed towards you. Simulations suggest that the lead vessels should be coming into range just in time for your return.’
   ‘The carriers?’
   ‘They will be following.’
   ‘So we’ll be ditching.’
   The briefing officer paused. ‘That is a possibility.’
   ‘I hope you all know how to swim, boys.’
   The laughter that filled the briefing room was loud, and brittle. Pilot Commander Baruch Neriah watched the briefing officer gather his papers. Behind him, the tacticae screens were showing the pictures that had led the fleet commander to authorise the mission: the heretic carrier fleet. To escape the hurricane that was turning the great northern ocean into a deathtrap, they had had to steam south. Within range of a flight of Marauders.
   Well, within range so long as you weren’t too bothered about the Marauders getting back again. But, so far as the fleet commander was concerned, the risk of losing a squadron of Marauders was worth it for the chance to attack the enemy carrier fleet. Sink them, and the long struggle for Sagaraya would be all but won.
   Winning the war was worth a sacrifice.
   Baruch Neriah looked around the briefing room at the silent crews slowly absorbing the knowledge that they were the sacrifice.
   The briefing officer stepped back to the lectern. ‘If you do have to ditch, use your life rafts. They have all been fitted with transponders. We will find you.’
   Neriah held up his hand again. ‘Have you seen the things that live in the sea?’
   ‘We will find you.’
   ‘Hopefully before they do.’
   The world was water.
   There had been cases, during the war for Sagaraya, of pilots losing themselves in the endless heave and shift, and flying on, in a wave-induced trance, until their fuel tanks were exhausted and their planes slid down from the sky to be embraced by the ocean. It was mainly a problem for the fighter boys, the single-seat jockeys, but Neriah had heard of Valkyries getting lost in the big blue, and there was a rumour that even a couple of Marauders had gone missing, flying on until they disappeared.
   Pilot Commander Baruch Neriah pulled his focus back from the horizon. Under the respirator, he licked his lips. He had lost himself in the blue. His eyes flicked to the mission-time clock. He had been lost for at least ten minutes. And if he had been lost, then so were the rest of the crew – any comms talk would have snapped him out of his reverie.
   Neriah glanced to his left, to his co-pilot and navigator, Mehem Radin, and saw the long stare and still face that told of a soul slowly flowing into the blue.
   ‘Mehem.’
   As the name sounded, Radin’s face shifted, the co-pilot waking from his distant daze. He looked round, eyes still stupid with the sea, and saw Neriah looking at him.
   ‘Sorry. Got a bit lost there.’
   ‘The forever stare.’
   ‘Not so much,’ said Radin. ‘I… I knew the crew of Wind Bird well.’
   Neriah stared ahead. Losing one of the craft on take-off was not a good start to the mission. Wind Bird, burdened with the fuel drop tanks needed to extend its range, had failed to gain height from the carrier flight launch, instead scything into the sea in a welter of fracturing debris. Even with Spirit, who had always been a light-flying bird, Neriah had had to push the control stick forward on clearing the deck of the carrier to pick up enough speed for lift before he could haul the labouring plane upwards, and for a moment he had thought that he had overcooked it, and the wave ridges were going to trip the Marauder up and send it tumbling into the sea.
   ‘They sent out recovery craft.’
   ‘Didn’t look like much to recover.’
   Neriah, never one to let silence fester, keyed the comm open. If he had gone into the blue, others might have too.
   ‘Crew, report status.’
   As the comm began to squawk into life, Radin turned to his navigation panel.
   ‘Shivkin reporting, pilot commander. All well.’ The bombardier. During the approach run, he would be down in the blister below the fuselage – the glasshouse, they all called it – lining up the torpedo slung under Spirit of St Pascale’s belly. The torpedo was designed to run ten feet below the water’s surface. The enemy carrier, the size of an island, had barely noticed the munitions dropped from the sky on the very few occasions it had come within range of Imperial forces: the carrier’s decks and forecastles were heavily reinforced and had shrugged off the bombs that had managed to pierce the vessel’s fighter screen.
   But the sea of Sagaraya was restless and hungry: give it a breach and it would push it open and wide, flooding in and pulling the vessel down into its dark deeps. The torpedo each Marauder carried was designed to do exactly that.
   ‘Gasko, pilot commander. Nothing to report.’ Eitan Gasko, nose turret gunner.
   ‘Pilot commander, Salk reporting.’ Tsvi Salk was the top turret gunner, the sky sight.
   Neriah waited. He waited a beat longer. Then he sighed.
   ‘Plotnik. Are you still with us?’
   Pinye Plotnik was the tail gunner. Like all tail gunners, he existed within a separate world, all but cut off from the rest of the crew, to whom he sometimes reported, normally only to tell of the downing of some approaching enemy craft.
   ‘…five…’
   Neriah sighed again. ‘Plotnik, report.’
   ‘…six… seven, eight… nine, ten.’
   Plotnik was not one to disappear into the blue.
   ‘Are you reporting a contact, Pinye?’
   ‘I’m counting,’ said Plotnik.
   Neriah glanced at Radin, who raised his eyes and shook his head – a familiar response to one of Plotnik’s whimsies. But the man was the best tail gunner in the Circus, the Third Air Fleet, with an uncanny ability to down enemy aircraft – he had even taken out at least six locked-on air-to-air missiles, which was four more than any other gunner in the Circus.
   ‘Counting what, Pinye?’
   ‘Drop tanks. They make a nice splash. Some even float for a minute – until the sharks get them.’
   ‘They’re n
ot sharks,’ interrupted Radin, who when in his cups had been known to take an aviator aside and explain to him, with all the truthful sincerity of a man who would remember nothing of what he said in the morning, that the only reason he had joined the Navy was to see something other than the hive of his birth. ‘They appear to be aquatic reptiles that returned to the water when the ocean covered all the land of Sagaraya.’
   ‘They’ve got teeth and they’re in the sea – they’re sharks.’
   ‘We’ll leave aside questions of xenobiology for the moment,’ Neriah said. ‘Give me a visual check on the flight, Plotnik and Salk.’ With the mission flying in vox silence, the tail and top turret gunners had the best visual for the other two Marauders in Neriah’s flight.
   ‘Glory Two, check,’ said Salk.
   ‘Glory Three, check,’ said Plotnik.
   ‘Waymark four,’ Radin added.
   ‘Noted,’ said Neriah. ‘Is it time to descend?’
   The navigator checked then rechecked the distance readings before looking to the auspex.
   ‘On the mark, descend to flight level one – three, two, one, mark.’
   Neriah gently eased the control stick forward, bringing the nose of Spirit of St Pascale down. Rolling blue filled the world beyond the cockpit canopy.
   The ramjets, set for maximum fuel economy during the approach, were quiet – it would have been possible to speak to Radin without comms.
   ‘Salk, Plotnik, check that Glory Two and Glory Three are following us down to flight level one.’
   Neriah heard the confirmation as he concentrated on bringing Spirit down to the correct altitude. The ramjets, appreciative of the richer air, struck up a deeper, more full-throated note.
   ‘Listen to the music,’ Radin called out.
   ‘Just got to make sure I don’t choke it,’ said Neriah.
   Flight level one was wave tops plus three hundred feet. But on this world of water, waves exceeding three hundred feet were not uncommon, even far from storm zones. On a previous mission, Neriah had been flying at flight level two – wave apex plus sixteen hundred feet – when a water wall had come at him from the horizon, the meeting of sky and sea, that had him hauling back Spirit’s control stick and keying the afterburners for every pound of additional thrust they could give him, and still spray had rung like las-rounds on the underside of the plane.
   Flight level one took them down below reliable auspex coverage. At that level, they could get in close to the enemy carrier. Even overflying fighter patrols would have difficulty picking out the Marauders moving that low over the wave tops. But flying at that altitude meant that Neriah, as pilot commander, was going to earn his stripes.
   ‘Time to go surface,’ said Neriah, a grin of concentration on his face. This was what flying was about. Yes, you could throw a Lightning around over the water banks, letting it ride the rollers and surf the breakers, but to keep a Marauder touching the wave tops – and then to bring it down to flight level zero for the attack run, using the wave troughs as protection and cover until close enough to let the torpedo run – that was real flying. This was what the war on Sagaraya had taught him, and he had learned the lessons of the water world well.
   Eyes slit against the glitter glare that splintered through the filters of his goggles, Neriah read the water as much as the air – for he had learned that the two obeyed many of the same laws.
   ‘ETA to final waymark?’
   Radin checked the navigation console. ‘Fifteen minutes, thirty seconds.’
   ‘Did you hear that, Shivkin?’
   ‘Loud and clear.’
   ‘Torpedo ready to release?’
   ‘Primed and ready.’
   ‘Say again – when we make our run, I’ll give the signal when I’ve got as close in as I can. Drop the torpedo as soon as the track is clear.’
   ‘Understood, pilot commander.’
   ‘Gunners, keep watch. We can expect hostile fighters from here on in.’
   Gasko, Salk and Plotnik chorused their readiness.
   ‘Crew, we are at flight station amber. Flight station red expected in– Radin?’
   ‘Ten minutes and five seconds.’
   ‘You all heard that. We’re going to make those traitor scum drink seawater.’
   Neriah, while keeping both hands on the control stick and his eyes scanning the blue, keyed voice-to-voice to Radin. ‘Listen on the vox-channel. Wrath Flight should be making their run soon. Let me know if you hear anything.’
   They flew on in silent concentration until, from the slight tremor Neriah saw with his peripheral vision, he knew that Radin had heard something.
   ‘What’s happening?’ he asked over his direct channel. ‘They’re supposed to be keeping vox silence.’
   ‘Doesn’t sound good,’ said Radin.
   ‘Patch it through.’
   ‘…size of that thing… Contacts, twelve o’clock… Torpedo running… miss… Can’t lose them…’
   ‘I’ve heard enough,’ said Neriah. Squinting ahead, where blue met blue, was that…?
   It looked like land.
   ‘Auspex,’ he said to the navigator.
   ‘Contacts,’ said Radin. He stared at his screen. ‘No, contact. It’s the size of a city.’
   Rising up on the horizon, battlemented, turreted, prowed and proud, was the carrier. It was the size of a floating island, tended and surrounded by a flotilla of craft that, in comparison, looked no more than rowing boats, but were themselves cruiser- or even battleship-class. Next to the carrier, they seemed but toys.
   ‘Flight station red.’ Neriah adjusted the mask over his face.
   ‘It’s buzzing like a rockmite mound over there,’ said Radin, his face lit orange by the auspex streaks.
   ‘I always liked poking them when I was a kid,’ said Neriah, ‘and running away before they could catch me. Time to do it again.’ He took a breath. ‘Going to flight level zero.’
   ‘Glory Two and Glory Three following.’ The report was from Plotnik.
   Neriah banked beside a mile-long wave, running its ridge, the exhaust from the ramjets sending up trailing water spumes that would look, to any carrier deck observers, as if the wave were cresting.
   Hiding behind the wall of water, even the vast bulk of the Chaos carrier was out of sight. More importantly, Spirit of St Pascale, with Glory Two and Glory Three following close in its wake, was invisible to the carrier and its surrounding convoy, the heretics distracted by the attacks coming in from the first two flights.
   Neriah glanced left, saw his wing tip all but slicing the water, and eased the control stick over.
   ‘Bane Flight attacking,’ Radin reported.
   ‘Acknowledged.’ Neriah’s glance flicked to the altimeter, then back to the blue. According to the instrument, he was running below sea level. Neriah grinned. He continued shooting the wave trough, using it as the attack channel, and pulling Glory Two and Glory Three along behind him, the water flattened out by the ramjet wake.
   ‘Bane Two reports hit,’ said Radin.
   ‘Acknowledged.’
   ‘Bane Three down.’
   Neriah said nothing. He glanced at the auspex trace. The wave trough was beginning to lead him away. He was going to have to rise above wave height and vector towards the target.
   ‘Contact! Five o’clock.’ The signal was from Plotnik.
   ‘Contact. Hell Blades. Nine o’clock.’ Salk, the top turret gunner.
   ‘Engage.’ Neriah had his gaze fixed on the blue, his peripheral vision tracking the auspex reading of the carrier and its fleet, while another part of his mind, working in the pilot’s cold calm of vector space, calculated angles of approach and attack runs.
   ‘Shivkin, you ready?’ he asked.
   ‘Torpedo ready, pilot commander.’
   Even as he heard the answer, Neriah felt the percussive thump of h
eavy bolter fire. Salk had opened up. A moment later, the counterpoint judder of the tail gunner. The water in front of Spirit suddenly thrashed, fountaining in a diagonal stream, as a burst of fire raked just clear of the plane’s nose, the spray rattling against the canopy like talons.
   Radin ducked, despite himself, but Neriah barely blinked, his focus so tight on the wave tops that he hardly registered the spray.
   The guns fired again, the tenor thrum of the nose lascannons constant under the baritone and bass of the top and tail heavy bolters. Spirit of St Pascale resonated with them, the note different according to where in the fuselage they were located.
   Together, the three turrets formed a choir. They sang, their music making a bass threnody to the high-pitched chatter of the Chaos Hell Blades’ autocannons. It was a familiar melody, and one that allowed Neriah to concentrate on what he had to do: fly the plane to the target.
   ‘Call the vector.’ With the pursuit so close, Neriah had to keep Spirit flying low over the water.
   ‘Vector three-thirty degrees, on my mark. Three, two, one, mark.’
   Neriah caressed the control stick to the left, floating Spirit up to the top of the wave that they had been running alongside. As they reached the crest, they saw it. Radin gasped. Gasko swore. Neriah rode the plane down the rolling level, hiding it in another trough.
   Now, within visual, they could see what they were attacking: a fortress island, rising from the sea.
   How could you sink something like that?
   He began vectoring north-east across the line of travel, waiting for the final moment to turn for the approach run. Then, they would be running perpendicular to the wave front, flying over the top of the waves, a target for the full brunt of the anti-aircraft fire from the Chaos carrier.
   The brief glimpse over the wave tops had shown that the hits claimed by Wrath and Bane Flights had barely damaged the carrier. It was steaming onwards, as inexorable as a tsunami, bringing the full weight of its thousand aircraft to the battle for the southern ocean. It was their job to stop it.
   Seeing it, Neriah realised why the fleet commander was willing to sacrifice a flight of Marauders for the chance of stopping its progress. Any sacrifice would be worth making to send it under the sea. The Imperial Navy had nothing on Sagaraya to match this behemoth.
   

 The Eternal Crusader - Guy Haley
The Eternal Crusader - Guy Haley Sin of Damnation - Gav Thorpe
Sin of Damnation - Gav Thorpe Serpents of Ardemis - Mike Brooks
Serpents of Ardemis - Mike Brooks Unbroken - Chris Wraight
Unbroken - Chris Wraight Last Flight - Edoardo Albert
Last Flight - Edoardo Albert Light of a Crystal Sun - Josh Reynolds
Light of a Crystal Sun - Josh Reynolds Lion El'Jonson- Lord of the First - David Guymer
Lion El'Jonson- Lord of the First - David Guymer Sedition's Gate - Nick Kyme & Chris Wraight
Sedition's Gate - Nick Kyme & Chris Wraight Manflayer - Josh Reynolds
Manflayer - Josh Reynolds To Speak as One - Guy Haley
To Speak as One - Guy Haley Vaults of Terra- The Hollow Mountain - Chris Wraight
Vaults of Terra- The Hollow Mountain - Chris Wraight Season of Shadows - Guy Haley
Season of Shadows - Guy Haley The War for Rynn's World - Steve Parker & Mike Lee
The War for Rynn's World - Steve Parker & Mike Lee The Ember Wolves - Rob Sanders
The Ember Wolves - Rob Sanders Divination - John French
Divination - John French The Dead Oracle - John French
The Dead Oracle - John French Redeemer - Guy Haley
Redeemer - Guy Haley Crusade & Other Stories - Dan Abnett Et Al.
Crusade & Other Stories - Dan Abnett Et Al. Warp Spawn - Matt Ralphs
Warp Spawn - Matt Ralphs The Absolution of Swords - John French
The Absolution of Swords - John French The Smallest Detail - Sandy Mitchell
The Smallest Detail - Sandy Mitchell The Omnibus - John French
The Omnibus - John French Legacy of the Wulfen - David Annandale & Robbie MacNiven
Legacy of the Wulfen - David Annandale & Robbie MacNiven A Memory of Tharsis - Josh Reynolds
A Memory of Tharsis - Josh Reynolds Defenders of Mankind - David Annandale & Guy Haley
Defenders of Mankind - David Annandale & Guy Haley Myriad - Rob Sanders
Myriad - Rob Sanders Execution - Rachel Harrison
Execution - Rachel Harrison Hell Night - Nick Kyme
Hell Night - Nick Kyme Armageddon Saint - Gav Thorpe
Armageddon Saint - Gav Thorpe On Wings of Blood
On Wings of Blood The Reaping Time - Robbie MacNiven
The Reaping Time - Robbie MacNiven Sons of the Emperor
Sons of the Emperor The Lords of Borsis - L J Goulding
The Lords of Borsis - L J Goulding Payback - Graham McNeill
Payback - Graham McNeill Damnos - Nick Kyme
Damnos - Nick Kyme The Last Son of Prospero - Chris Wraight
The Last Son of Prospero - Chris Wraight Reborn - Nicholas Wolf
Reborn - Nicholas Wolf A Company of Shadows - Rachel Harrison
A Company of Shadows - Rachel Harrison Assassinorum- Divine Sanction - Robert Rath
Assassinorum- Divine Sanction - Robert Rath Fate Unbound - Robbie MacNiven
Fate Unbound - Robbie MacNiven Space Marine Battles - the Novels Volume 1
Space Marine Battles - the Novels Volume 1 The Returned - James Swallow
The Returned - James Swallow Shadowbreaker - Steve Parker
Shadowbreaker - Steve Parker Lords and Tyrants
Lords and Tyrants Trials - Rachel Harrison
Trials - Rachel Harrison Apocalypse - Josh Reynolds
Apocalypse - Josh Reynolds The labyrinth - Richard Ford
The labyrinth - Richard Ford Artefacts - Nick Kyme
Artefacts - Nick Kyme The Harrowing - Rob Sanders
The Harrowing - Rob Sanders Forge of Mars - Graham McNeill
Forge of Mars - Graham McNeill Lesser Evils - Toby Frost
Lesser Evils - Toby Frost Belisarius Cawl- the Great Work - Guy Haley
Belisarius Cawl- the Great Work - Guy Haley Knights of Macragge - Nick Kyme
Knights of Macragge - Nick Kyme Fulgrim- The Palatine Phoenix - Josh Reynolds
Fulgrim- The Palatine Phoenix - Josh Reynolds Knight of Talassar - Steve Lyons
Knight of Talassar - Steve Lyons Honour Among Fiends - Dylan Owen
Honour Among Fiends - Dylan Owen Old Soldiers Never Die - Sandy Mitchell
Old Soldiers Never Die - Sandy Mitchell Heart & Soul - James Swallow
Heart & Soul - James Swallow Wolf Trap - Robbie MacNiven
Wolf Trap - Robbie MacNiven Blackshield - Chris Wraight
Blackshield - Chris Wraight Blood Rite - Rachel Harrison
Blood Rite - Rachel Harrison The Space Wolf Omnibus - William King
The Space Wolf Omnibus - William King The Hunt for Magnus - Chris Wraight
The Hunt for Magnus - Chris Wraight The Broken Crown - Robbie MacNiven
The Broken Crown - Robbie MacNiven Wild Rider - Gav Thorpe
Wild Rider - Gav Thorpe The Laurel of Defiance - Guy Haley
The Laurel of Defiance - Guy Haley War of the Fang - Chris Wraight
War of the Fang - Chris Wraight Becoming - Andy Clark
Becoming - Andy Clark Lacrymata - Storm Constantine
Lacrymata - Storm Constantine Blood Angels - The Complete Rafen Omnibus - James Swallow
Blood Angels - The Complete Rafen Omnibus - James Swallow The Darkling Hours - Rachel Harrison
The Darkling Hours - Rachel Harrison The Test of Faith - Thomas Parrott
The Test of Faith - Thomas Parrott Immortal Duty - Nick Kyme
Immortal Duty - Nick Kyme Nightfall - Peter Fehervari
Nightfall - Peter Fehervari The Relic - Jonathan Green
The Relic - Jonathan Green Konrad Curze the Night Haunter - Guy Haley
Konrad Curze the Night Haunter - Guy Haley Honour Imperialis - Aaron Dembski-Bowden
Honour Imperialis - Aaron Dembski-Bowden The Final Compliance of Sixty-Three Fourteen - Guy Haley
The Final Compliance of Sixty-Three Fourteen - Guy Haley Grandfather’s Gift - Guy Haley
Grandfather’s Gift - Guy Haley Twisted - Guy Haley
Twisted - Guy Haley Blood Cries for Blood - James Peaty
Blood Cries for Blood - James Peaty Spear of the Emperor - Aaron Dembski-Bowden
Spear of the Emperor - Aaron Dembski-Bowden All That Remains - James Swallow
All That Remains - James Swallow Incarnation - John French
Incarnation - John French Liar's Due - Ben Swallow
Liar's Due - Ben Swallow The Omnissiah's Chosen - Peter Fehervari
The Omnissiah's Chosen - Peter Fehervari Fire and Ice - Peter Fehervari
Fire and Ice - Peter Fehervari Only Blood - Guy Haley
Only Blood - Guy Haley Anarch - Dan Abnett
Anarch - Dan Abnett The Crystal Cathedral - Danie Ware
The Crystal Cathedral - Danie Ware Shadowbreaker
Shadowbreaker Hounds of Wrath - John French
Hounds of Wrath - John French The Unforgiven - Gav Thorpe
The Unforgiven - Gav Thorpe Gates of Ruin - John French
Gates of Ruin - John French Celestine - Andy Clark
Celestine - Andy Clark Vorax - Matthew Farrer
Vorax - Matthew Farrer Dreams of Unity - Nick Kyme
Dreams of Unity - Nick Kyme Angron's Monolith - Steve Lyons
Angron's Monolith - Steve Lyons Feat of Iron - Nick Kyme
Feat of Iron - Nick Kyme Scions of the Emperor
Scions of the Emperor The Last Detail - Paul Kearney
The Last Detail - Paul Kearney Sons of Wrath - Andy Smillie
Sons of Wrath - Andy Smillie Repentia - Alec Worley
Repentia - Alec Worley Doom Flight - Cavan Scott
Doom Flight - Cavan Scott The Buried Dagger - James Swallow
The Buried Dagger - James Swallow Apex Predator - Gavin G Smith
Apex Predator - Gavin G Smith Forgotten Sons - Nick Kyme
Forgotten Sons - Nick Kyme Honourbound - Rachel Harrison
Honourbound - Rachel Harrison Lightning Run - Peter McLean
Lightning Run - Peter McLean The Passing of Angels - John French
The Passing of Angels - John French Blood Games - Dan Abnett
Blood Games - Dan Abnett Warriors of the Imperium - Andy Hoare & S P Cawkwell
Warriors of the Imperium - Andy Hoare & S P Cawkwell Warcry
Warcry Fires of War - Nick Kyme
Fires of War - Nick Kyme Now Peals Midnight - John French
Now Peals Midnight - John French Liberation Day - Matthew Farrer
Liberation Day - Matthew Farrer Endurance - Chris Wraight
Endurance - Chris Wraight Black Library Events Anthology 2018-19
Black Library Events Anthology 2018-19 Honour Imperialis - Braden Campbell & Aaron Dembski-Bowden & Chris Dows & Steve Lyons & Rob Sanders
Honour Imperialis - Braden Campbell & Aaron Dembski-Bowden & Chris Dows & Steve Lyons & Rob Sanders The Mistress of Threads - John French
The Mistress of Threads - John French Forge Master - David Annandale
Forge Master - David Annandale The Flesh Tithe - Miles A Drake
The Flesh Tithe - Miles A Drake Inferno Volume 2 - Guy Haley
Inferno Volume 2 - Guy Haley Mercy of the Dragon - Nick Kyme
Mercy of the Dragon - Nick Kyme The Beast of Calth - Graham McNeill
The Beast of Calth - Graham McNeill Devourer - Joe Parrino
Devourer - Joe Parrino Exodus - Steve Lyons
Exodus - Steve Lyons Stormseer - David Annandale
Stormseer - David Annandale Shadow Captain - David Annandale
Shadow Captain - David Annandale Tallarn- Siren - John French
Tallarn- Siren - John French The Grey Raven - Gav Thorpe
The Grey Raven - Gav Thorpe Miracles - Nicholas Wolf
Miracles - Nicholas Wolf Wings of Bone - James Swallow
Wings of Bone - James Swallow