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 Space Marine Battles - the Novels Volume 1
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    Table of Contents
   Cover
   Table of Contents
   Warhammer 40,000
   Hunt for Voldorius – Andy Hoare
   Illustrations
   Chapter 1
   Chapter 2
   Chapter 3
   Chapter 4
   Chapter 5
   Chapter 6
   Chapter 7
   Chapter 8
   Chapter 9
   Chapter 10
   Chapter 11
   Chapter 12
   Chapter 13
   Chapter 14
   Helsreach – Aaron Dembski-Bowden
   Illustrations
   Part One
   Prologue
   Chapter I
   Chapter II
   Chapter III
   Chapter IV
   Chapter V
   Chapter VI
   Chapter VII
   Chapter VIII
   Chapter IX
   Chapter X
   Chapter XI
   Chapter XII
   Part Two
   Chapter XIII
   Chapter XIV
   Chapter XV
   Chapter XVI
   Chapter XVII
   Chapter XVIII
   Chapter XIX
   Chapter XX
   Chapter XXI
   Chapter XXII
   Chapter XXIII
   Epilogue
   Rynn’s World – Steve Parker
   Illustrations
   Prologue
   Part One
   One
   Two
   Three
   Four
   Five
   Six
   Seven
   Eight
   Nine
   Ten
   Eleven
   Twelve
   Thirteen
   Fourteen
   Fifteen
   Sixteen
   Part Two
   One
   Two
   Three
   Four
   Five
   Six
   Seven
   Eight
   Nine
   Ten
   Eleven
   Twelve
   Thirteen
   Fourteen
   Fifteen
   Sixteen
   Seventeen
   Part Three
   One
   Two
   Three
   Four
   Five
   Six
   Seven
   Eight
   Nine
   Ten
   Epilogue
   Fall of Damnos – Nick Kyme
   Illustrations
   Prologue
   Act One: Emergence
   Chapter One
   Chapter Two
   Chapter Three
   Chapter Four
   Chapter Five
   Chapter Six
   Chapter Seven
   Act Two: Salvation
   Chapter Eight
   Chapter Nine
   Chapter Ten
   Chapter Eleven
   Chapter Twelve
   Chapter Thirteen
   Chapter Fourteen
   Chapter Fifteen
   Chapter Sixteen
   Chapter Seventeen
   Chapter Eighteen
   Act Three: Sacrifice
   Chapter Nineteen
   Chapter Twenty
   Chapter Twenty-One
   Chapter Twenty-Two
   Chapter Twenty-Three
   Chapter Twenty-Four
   Chapter Twenty-Five
   Chapter Twenty-Six
   Chapter Twenty-Seven
   Epilogue
   Battle of the Fang – Chris Wraight
   Illustrations
   Prologue
   Part I: Old Scores
   Chapter One
   Chapter Two
   Chapter Three
   Chapter Four
   Chapter Five
   Part II: Waking the Dead
   Chapter Six
   Chapter Seven
   Chapter Eight
   Chapter Nine
   Chapter Ten
   Part III: The Closing Noose
   Chapter Eleven
   Chapter Twelve
   Chapter Thirteen
   Chapter Fourteen
   Chapter Fifteen
   Chapter Sixteen
   Part IV: The Crimson King
   Chapter Seventeen
   Chapter Eighteen
   Chapter Nineteen
   Chapter Twenty
   Chapter Twenty-One
   Chapter Twenty-Two
   Legion of the Damned – Rob Sanders
   Illustrations
   Anno Incognita
   Prologue
   Post Hoc, Ergo Propter Hoc
   Part One
   Chapter One
   Chapter Two
   Chapter Three
   Chapter Four
   Chapter Five
   Part Two
   Chapter Six
   Chapter Seven
   Chapter Eight
   Chapter Nine
   Chapter Ten
   Chapter Eleven
   Chapter Twelve
   Part Three
   Chapter Thirteen
   Chapter Fourteen
   Chapter Fifteen
   Chapter Sixteen
   Chapter Seventeen
   Part Four
   Chapter Eighteen
   Chapter Nineteen
   Chapter Twenty
   Mysterium Fidei
   Epilogue
   Wrath of Iron – Chris Wraight
   Illustrations
   Prologue
   I: Planetfall
   Chapter One
   Chapter Two
   Chapter Three
   Chapter Four
   Chapter Five
   Chapter Six
   Chapter Seven
   II: Underworld
   Chapter Eight
   Chapter Nine
   Chapter Ten
   Chapter Eleven
   Chapter Twelve
   Chapter Thirteen
   Chapter Fourteen
   Chapter Fifteen
   III: The Machine-Spirit
   Chapter Sixteen
   Chapter Seventeen
   Chapter Eighteen
   Chapter Nineteen
   Chapter Twenty
   Chapter Twenty-One
   Chapter Twenty-Two
   Chapter Twenty-Three
   Death of Integrity – Guy Haley
   Illustrations
   Chapter 1
   Chapter 2
   Chapter 3
   Chapter 4
   Chapter 5
   Chapter 6
   Chapter 7
   Chapter 8
   Chapter 9
   Chapter 10
   Chapter 11
   Chapter 12
   Chapter 13
   Chapter 14
   Chapter 15
   Chapter 16
   Chapter 17
   Chapter 18
   Chapter 19
   Chapter 20
   Chapter 21
   Chapter 22
   Chapter 23
   Epilogue
   Malodrax – Ben Counter
   Illustrations
   1
   2
   3
   4
   5
   6
   7
   8
   9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   Pandorax – C Z Dunn
   Illustrations
   Prelude
   Part One
   Chapter One
   Chapter Two
   Chapter Three
  
; Part Two
   Chapter Four
   Chapter Five
   Chapter Six
   Interlude
   Part Three
   Chapter Seven
   Chapter Eight
   Chapter Nine
   Part Four
   Chapter Ten
   Chapter Eleven
   Chapter Twelve
   Chapter Thirteen
   Interlude
   Part Five
   Chapter Fourteen
   Chapter Fifteen
   Chapter Sixteen
   Chapter Seventeen
   Chapter Eighteen
   Postlude
   About the Authors
   Legal
   It is the 41st millennium. For more than a hundred centuries the Emperor has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods, and master of a million worlds by the might of his inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the Imperium for whom a thousand souls are sacrificed every day, so that he may never truly die.
   Yet even in his deathless state, the Emperor continues his eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor’s will. Vast armies give battle in his name on uncounted worlds. Greatest amongst His soldiers are the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their comrades in arms are legion: the Astra Militarum and countless planetary defence forces, the ever-vigilant Inquisition and the tech-priests of the Adeptus Mechanicus to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from aliens, heretics, mutants - and worse.
   To be a man in such times is to be one amongst untold billions. It is to live in the cruellest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be re-learned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.
   Hunt for Voldorius
   Andy Hoare
   ‘Once in every quarter century, the masters of the White Scars Chapter gather in the highest spire of their Chapter-Fortress, high atop the Khum Karta Mountains, to conduct the auspicious Rites of Howling. During this most solemn of rituals, the names of all those foes that have yet to be slain are read aloud, lest the proud and savage Sons of Chogoris ever forget their sworn duty to hunt down the enemies of the Emperor and of their mighty primarch, the honoured First, Lord Jaghatai Khan.
   The fell deeds of each enemy are recounted, and great and terrible oaths are sworn. But no vow ever undertaken has been as binding, nor as solemn as that made by Kor’sarro Khan, fifty-first Master of the Hunt and Captain of the Third Company of the White Scars. For it was upon the centennial feast of the ascension of the Chapter’s current Great Khan, the honoured Kyublai, that the name of Kernax Voldorius was read aloud for the final time.
   The name of this most vile of daemon princes appears in the forbidden histories and the folklore of a thousand and more worlds, though none save the most highly placed amongst the Lords of the Imperium know the truth of his deeds. So too was he known by other names upon a thousand more planets. On Kento he was called the Vindictor; on Loran, the Unyielding Storm; and on cursed Blindhope, the Executioner. The Elder-Lords of the Seven Outer Marches named him the Hand of Night; the Sentinels of the Eye, the Curse of Lost Gods. It is said that only the Hidden Masters of the Ordo Malleus know the daemon’s true name, and that seven of their number have fallen to his blade attempting to use it to gain power over him.
   But of all of the evils this being had committed, the name of one is whispered across a hundred sectors. It was the deed that caused the mortal Kernax to be granted ascension by the fell powers of the empyrean, and to take his place as a daemon prince of Chaos. Two thousand years ago, Voldorius brought about the wholesale slaughter of billions of souls, when he invoked the power of an ancient weapon created by madmen during the long lost Dark Age of Technology.
   That weapon was the Bloodtide.
   And so, Kyublai commissioned Kor’sarro to bring him the head of Kernax Voldorius, that it might be taken back to Chogoris, where according to the ancient ways of the White Scars, it might be encased in living silver and mounted upon a lance to be set upon the road to Khum Karta. Only then would the name of Kernax Voldorius be struck from the hunt. Only then would Kor’sarro Khan’s duty be done.
   Thus, Kor’sarro Khan, Master of the Hunt, undertook the greatest of challenges, a hunt that had defeated so many of his forebears, a hunt that would take him to every corner of the Imperium and beyond, over the course of a decade and more.
   The Hunt for Voldorius.’
   – Omniscenti Bithisarea, Deeds of the Adeptus Astartes, Volume IX, Chapter XXV, M.40 recension (suppressed)
   Chapter 1
   Thunder in a Clear Sky
   ‘Release in ten,’ the pilot announced calmly over the vox-net. ‘Drop bay portal opening.’
   Kor’sarro Khan, Captain of the Third Company of the White Scars Chapter of Space Marines, and holder of the honoured rank of Master of the Hunt, turned his gaze from the command terminal to the scene outside the Thunderhawk’s canopy. Flashing red lumens made the inside of the strike cruiser’s drop bay appear as a scene from the underworld, putting Kor’sarro in mind of the tales the Chapter’s Stormseers told at the great feasts. The sound of wailing sirens added to the hellish impression, sounding like the lamentations of the damned. With a grinding rumble transmitted through the hull of the gunship directly to Kor’sarro’s bones, the great doors below the Thunderhawk ground open. In seconds, a deep, metallic boom passed through the strike cruiser and the doors were fully open, the Thunderhawk suspended by its drop cradle above the yawning opening.
   ‘Portal bay open,’ the pilot reported. ‘Release in five.’
   With the drop-portal open, Kor’sarro saw for the first time the surface of Cernis IV. From this height, the land appeared white and serene, glistening with scintillating reflections of the violet lights that danced in the upper atmosphere. As captivating as the lights were, the Master of the Hunt knew that what created them represented a terrible danger to the drop mission his force was about to undertake.
   ‘Release!’
   An instant after the pilot’s announcement, the huge metal claws holding the Thunderhawk above the portal sprang apart. The gunship dropped through the opening with gut-wrenching force, the surface of Cernis IV leaping upwards to meet it. Kor’sarro fought against the staggering G-force to raise his head and look upwards at the rapidly receding form of the strike cruiser, Lord of Heavens. He noted with satisfaction the release of the other four gunships, each holding its place in the formation.
   The Thunderhawks levelled out. Rather than dropping straight downwards, each now arrowed prow first towards the surface. Already, bright flames began to lick the leading edges of the gunships’ blunt forms.
   ‘Gravimetrics picking up turbulence, as predicted,’ the pilot said, addressing Kor’sarro directly. The Techmarines had warned of the disturbance the gunships would meet as they undertook the drop, an effect caused by the complex interactions of Cernis IV’s many natural satellites.
   ‘Compensate as you see fit,’ Kor’sarro replied. ‘But keep us on target.’
   The cockpit began to shudder, wisps of flame dancing across the outside of the armoured canopy. The Thunderhawks were effecting their drop on a heading that no ordinary human troops could undertake, for the gravitational forces would overcome them long before the drop vessels touched down. The White Scars were no mere humans, however; they were superhumans, genetically enhanced Space Marines whose augmented physiologies could withstand such forces and more.
   ‘They’ll never see u
s coming,’ Kor’sarro growled, his words drowned out by the roaring of the upper atmosphere as it burned against the gunship’s hull. Kor’sarro longed to feel the earth beneath his feet, to breathe the air of the world below, to engage his enemy and complete the hunt. Though masters of the lightning strike, the White Scars preferred to fight across the wide spaces of a planet’s surface. Kor’sarro always felt a notion he imagined was akin to helplessness during a planetary drop. As the buffeting increased still further and the cockpit shook with mounting violence, the captain gripped the arms of the grav-couch fiercely.
   ‘Approaching overlap point alpha,’ the pilot reported. Kor’sarro caught the note of concentration in the warrior’s voice, the only hint of the tension the Space Marine must have been experiencing.
   As the gunship dived on and the surface of Cernis IV swelled to fill the view from the cockpit, the shuddering reached a new pitch. Kor’sarro saw that six of the planet’s small moons were rising, and it was this that was inflicting the violent disturbance as the Thunderhawks raced onwards. Although the Techmarines had predicted the effect, there was still a risk that the titanic forces might prove too strong for even the mighty Thunderhawks. At a single word, Kor’sarro could order the gunships to change course, coming about to a new heading that would avoid the worst of the gravitational pressures. Yet to do so would be to abandon the best chance of taking the target by surprise, for none could expect an attack to come from the vector the White Scars were taking. The target was far too valuable to lose, and Kor’sarro would take any risk to achieve victory. His honour, and that of the entire Third Company, depended on it.
   ‘Entering point alpha!’ the pilot called out, his voice barely audible over the roaring against the hull and the violent shaking of the cockpit. The turbulence increased by an order of magnitude as the gunship entered the point where the gravitational influences of the moons converged. Kor’sarro imagined his body was being pulled in several different directions at once, and knew that it was only his genetic enhancements that kept him conscious. He knew too that his survival relied not only on the Thunderhawk resisting the immense pressures that strained its armoured hull to breaking point, but also upon the pilot’s own efforts not only to remain conscious, but to keep the vessel on its heading.
   ‘Terminal point alpha reached,’ the pilot announced through gritted teeth. There was no turning back now, even if Kor’sarro had been willing to order a change in heading. He mouthed a silent prayer to the Emperor of Mankind and to Jaghatai Khan, revered Primarch of the White Scars.
   The view through the canopy was now entirely obscured by rippling white flame as the atmosphere of Cernis IV burned against the armoured panels. Kor’sarro’s enhanced vision protected his eyes from damage. Warning klaxons wailed as the forces outside took their toll on the gunship’s hull, which groaned audibly as it was wrenched in multiple directions. The temperature inside the cockpit rose to that of a furnace as the vessel’s cooling systems laboured to maintain survivable conditions. Sweat ran from Kor’sarro’s brow, obscuring his vision as he looked to the pilot.
   

The Eternal Crusader - Guy Haley
Sin of Damnation - Gav Thorpe
Serpents of Ardemis - Mike Brooks
Unbroken - Chris Wraight
Last Flight - Edoardo Albert
Light of a Crystal Sun - Josh Reynolds
Lion El'Jonson- Lord of the First - David Guymer
Sedition's Gate - Nick Kyme & Chris Wraight
Manflayer - Josh Reynolds
To Speak as One - Guy Haley
Vaults of Terra- The Hollow Mountain - Chris Wraight
Season of Shadows - Guy Haley
The War for Rynn's World - Steve Parker & Mike Lee
The Ember Wolves - Rob Sanders
Divination - John French
The Dead Oracle - John French
Redeemer - Guy Haley
Crusade & Other Stories - Dan Abnett Et Al.
Warp Spawn - Matt Ralphs
The Absolution of Swords - John French
The Smallest Detail - Sandy Mitchell
The Omnibus - John French
Legacy of the Wulfen - David Annandale & Robbie MacNiven
A Memory of Tharsis - Josh Reynolds
Defenders of Mankind - David Annandale & Guy Haley
Myriad - Rob Sanders
Execution - Rachel Harrison
Hell Night - Nick Kyme
Armageddon Saint - Gav Thorpe
On Wings of Blood
The Reaping Time - Robbie MacNiven
Sons of the Emperor
The Lords of Borsis - L J Goulding
Payback - Graham McNeill
Damnos - Nick Kyme
The Last Son of Prospero - Chris Wraight
Reborn - Nicholas Wolf
A Company of Shadows - Rachel Harrison
Assassinorum- Divine Sanction - Robert Rath
Fate Unbound - Robbie MacNiven
Space Marine Battles - the Novels Volume 1
The Returned - James Swallow
Shadowbreaker - Steve Parker
Lords and Tyrants
Trials - Rachel Harrison
Apocalypse - Josh Reynolds
The labyrinth - Richard Ford
Artefacts - Nick Kyme
The Harrowing - Rob Sanders
Forge of Mars - Graham McNeill
Lesser Evils - Toby Frost
Belisarius Cawl- the Great Work - Guy Haley
Knights of Macragge - Nick Kyme
Fulgrim- The Palatine Phoenix - Josh Reynolds
Knight of Talassar - Steve Lyons
Honour Among Fiends - Dylan Owen
Old Soldiers Never Die - Sandy Mitchell
Heart & Soul - James Swallow
Wolf Trap - Robbie MacNiven
Blackshield - Chris Wraight
Blood Rite - Rachel Harrison
The Space Wolf Omnibus - William King
The Hunt for Magnus - Chris Wraight
The Broken Crown - Robbie MacNiven
Wild Rider - Gav Thorpe
The Laurel of Defiance - Guy Haley
War of the Fang - Chris Wraight
Becoming - Andy Clark
Lacrymata - Storm Constantine
Blood Angels - The Complete Rafen Omnibus - James Swallow
The Darkling Hours - Rachel Harrison
The Test of Faith - Thomas Parrott
Immortal Duty - Nick Kyme
Nightfall - Peter Fehervari
The Relic - Jonathan Green
Konrad Curze the Night Haunter - Guy Haley
Honour Imperialis - Aaron Dembski-Bowden
The Final Compliance of Sixty-Three Fourteen - Guy Haley
Grandfather’s Gift - Guy Haley
Twisted - Guy Haley
Blood Cries for Blood - James Peaty
Spear of the Emperor - Aaron Dembski-Bowden
All That Remains - James Swallow
Incarnation - John French
Liar's Due - Ben Swallow
The Omnissiah's Chosen - Peter Fehervari
Fire and Ice - Peter Fehervari
Only Blood - Guy Haley
Anarch - Dan Abnett
The Crystal Cathedral - Danie Ware
Shadowbreaker
Hounds of Wrath - John French
The Unforgiven - Gav Thorpe
Gates of Ruin - John French
Celestine - Andy Clark
Vorax - Matthew Farrer
Dreams of Unity - Nick Kyme
Angron's Monolith - Steve Lyons
Feat of Iron - Nick Kyme
Scions of the Emperor
The Last Detail - Paul Kearney
Sons of Wrath - Andy Smillie
Repentia - Alec Worley
Doom Flight - Cavan Scott
The Buried Dagger - James Swallow
Apex Predator - Gavin G Smith
Forgotten Sons - Nick Kyme
Honourbound - Rachel Harrison
Lightning Run - Peter McLean
The Passing of Angels - John French
Blood Games - Dan Abnett
Warriors of the Imperium - Andy Hoare & S P Cawkwell
Warcry
Fires of War - Nick Kyme
Now Peals Midnight - John French
Liberation Day - Matthew Farrer
Endurance - Chris Wraight
Black Library Events Anthology 2018-19
Honour Imperialis - Braden Campbell & Aaron Dembski-Bowden & Chris Dows & Steve Lyons & Rob Sanders
The Mistress of Threads - John French
Forge Master - David Annandale
The Flesh Tithe - Miles A Drake
Inferno Volume 2 - Guy Haley
Mercy of the Dragon - Nick Kyme
The Beast of Calth - Graham McNeill
Devourer - Joe Parrino
Exodus - Steve Lyons
Stormseer - David Annandale
Shadow Captain - David Annandale
Tallarn- Siren - John French
The Grey Raven - Gav Thorpe
Miracles - Nicholas Wolf
Wings of Bone - James Swallow